Monday, October 21, 2013

DRAGON'S LAIR 3D: RETURN TO THE LAIR

The original arcade game Dragon’s Lair had polarized reactions with gamers. Some loved the advanced visuals and the distinctive quick-time button press play style, which required allot of memorization. However, others saw it as a pseudo-game that just drew players inapt a more expensive price with fancy graphics. There have been several ports of that game on a number of devices, but another game was released in 2002 that really answered the critics of the original title.

This is Dragon’s Lair 3D: Return to the Lair for the GameCube. Dragon’s Lair 3D basically has the same story as the original game, with the clumsy protagonist Dirk out to rescue Daphne. In fact, the game actually even uses shot for shot sequences of the original game with a 3D effect for some areas. Unlike some sequels released years after the original, I don’t think any fans will be disappointed. The game also keeps the sense of humor from the original, and even includes a few 2D cut scenes. Game play has been changed significantly from the original game.

The first game can actually be played with a DVD remote it’s so simple, but Return to the Lair is more of an action-adventure game. You have full control over Dirk, and can run, jump and swing your sword at will. Combat can come down to just button mashing at times, but the game’s enemies are pretty entertaining. However, the controls are extremely stiff for a game like this. Fans of the original know how hard it was, but this really doesn’t add anything to it outside of frustration.

Trying to do the same area 10 different times because you can’t go where you’re trying to is a common occurrence. Now so far, with the exception of the plot, the game doesn’t really sound that much like Dragon’s Lair, but it actually is more than you might think. Dragon’s Lair 3D puts traps into the levels that you have absolutely no warning for, and I mean NONE. You’ll get smashed by bookshelves, lit on fire, and smashed with boulders. However, that’s a classic element of Dragon’s Lair.







 The game wants you to look back at your deaths to figure out how to move forward, and this game does that very well. However, the stiff controls do cause problems obviously not associated with the original. Some areas require extremely precise movement, and this can definitely cause some controller throwing. You’ve been warned. Although Dragon’s Lair 3D does have a cell-shaded look, it still does have the same feel of the original game.

It’s hard to explain, but everything still looks familiar. Voice acting has a very humorous tone that fits the game well, even though it is cheesy, and sound effects are also really light hearted. This is definitely not a game that takes itself seriously. Dragon’s Lair 3D is a game that proves that having a new game play style does not necessarily change the feel of the original. This might not be for anyone who really doesn’t appreciate the humor, but it is definitely a hidden gem. This would be a ton of fun to play with a friend for a weekend, but you will need some patience. ( redirected here )







Monday, September 30, 2013

PlayStation 3 Psych Yourself

I wasn’t a big fan of Test Yourself, the 2011 game that this game is a sequel to. Bottom line is Test Yourself said I’m stupid. Psych yourself says I’m characterized by exceptional sharpness, completeness and accuracy of perception and that I pull in prodigious amount of information.

Who’s stupid now, huh? It’s Psych Yourself for the PlayStation 3.Just released to the PlayStation Network, Psych Yourself—again—follows up Test Yourself. What’s weird about that is...that game was called Test Yourself: Psychology. Usually, the presence of a colon indicates future games using the words immediately prior to say colon. That’s not the case here.

It’s like they thought it over and said, “Eh...f*cocoons.”Anyway, where the first game set out to measure things like attention span, reaction times and more obviously measurable facets of your mental faculties, Psych Yourself goes a bit deeper. This time, it’s about figuring out what kind of person you are. Can you read people? Can you own? Red head. Exhilaration.

Now, the tests evaluate you in three areas. You have creativity tests, which are kind of self-explanatory. There are also perception tests, which focus on interpreting information. And there are also emotion tests, which are actually about recognizing the emotions of others through things like body language and facial expressions. I don’t know. You lost me at caring about others.

And what the hell is this guy feeling? Wait, that’s the same face. That’s the same freaking face! So obviously, one of the issues with Psych Yourself is that...the questions can seem kind of subjective. The game is definitely at its best with more objective stuff, like color recognition. And as with Test Yourself, it’s not really much of a game. Something like Brain Age has lasting appeal because it’s fun, and there are games to break up the tests.

Psych yourself is just the tests, which is less appealing. Nonetheless, it’s not a bad little brain game. It has the main mode, individual tests for training purposes...the online friend test also returns from Test Yourself, which has your friends answering questions about you. That’s pretty cool. So if you ‘re looking for Brain Age on the PS3, well this is kind of like that, only without the fun stuff. Then again, who said stuff was supposed to be fun? It’s Psych Yourself for the PlayStation 3.